context.moveTo(300,50);
context.lineTo(450,100);
context.lineTo(300,150);
context.lineJoin="miter";
context.lineWidth="10";
context.stroke();
//round
context.beginPath();
context.moveTo(400,50);
context.lineTo(550,100);
context.lineTo(400,150);
context.lineJoin="round";
context.lineWidth="10";
context.stroke();
//square
context.beginPath();
context.moveTo(500,50);
context.lineTo(650,100);
context.lineTo(500,150);
context.lineJoin="bevel";
context.lineWidth="10";
context.stroke();
//测试miterLimit属性
context.beginPath();
context.moveTo(700,50);
context.lineTo(850,100);
context.lineTo(700,150);
context.lineJoin="miter";
context.miterLimit="2";
context.lineWidth="10";
context.strokeStyle="#2913EC";
context.stroke();
各属性的不同取值的效果如下:

填充样式
前面用到的fillStyle和strokeStyle除了设置颜色外,还能设置其他填充样式,这里以fillStyle为例:
线性渐变
使用步骤
(1)var grd = context.createLinearGradient( xstart , ystart, xend , yend )创建一个线性渐变,设置起始坐标和终点坐标;
(2)grd.addColorStop( stop , color )为线性渐变添加颜色,stop为0~1的值;
(3)context.fillStyle=grd将赋值给context。
径向渐变
该方法与线性渐变使用方法类似,只是第一步接收的参数不一样
var grd = context.createRadialGradient(x0 , y0, r0 , x1 , y1 , r1 );接收起始圆心的坐标和圆半径以及终点圆心的坐标和圆的半径。
位图填充
createPattern( img , repeat-style )使用图片填充,repeat-style可以取repeat、repeat-x、repeat-y、no-repeat。
var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d"); //线性渐变
var grd = context.createLinearGradient( 10 , 10, 100 , 350 );
grd.addColorStop(0,"#1EF9F7");
grd.addColorStop(0.25,"#FC0F31");
grd.addColorStop(0.5,"#ECF811");
grd.addColorStop(0.75,"#2F0AF1");
grd.addColorStop(1,"#160303");
context.fillStyle = grd;
context.fillRect(10,10,100,350);
//径向渐变
var grd = context.createRadialGradient(325 , 200, 0 , 325 , 200 , 200 );
grd.addColorStop(0,"#1EF9F7");
grd.addColorStop(0.25,"#FC0F31");
grd.addColorStop(0.5,"#ECF811");
grd.addColorStop(0.75,"#2F0AF1");
grd.addColorStop(1,"#160303");
context.fillStyle = grd;









