(5)生成刚体形状的工具类Box2DUtil
- package box2d.bheap; import static box2d.bheap.Constant.RATE;
- import org.jbox2d.collision.CircleDef; import org.jbox2d.collision.PolygonDef;
- import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef;
- import org.jbox2d.dynamics.World; public class Box2DUtil {
- /** * 创建矩形物体(颜色)
- */ public static MyRectColor createBox (
- float x, float y,
- float halfWidth, float halfHeight,
- boolean isStatic, //是否为静止的 World world,
- int color ) {
- PolygonDef shape=new PolygonDef(); //创建多边形描述对象 if(isStatic) {
- shape.density=0; } else {










