蛇移动的算法是,头先动,如果判断可以走,则把头原来的位置push_front到body的头部,然后用pop_back把body的尾部抹去
(读者不熟悉list容器的操作的话可以先去了解一下,很容易的:))
4、游戏运行主文件(game.cpp)
#include "map.hpp"
#include "global.hpp"
#include <iostream>
#include <list>
#include <algorithm>
using std::cin;
using std::cout;
using std::cerr;
using std::endl;
class InvalidInputException {
public:
InvalidInputException() { cerr << "Invalid input!" << endl; }
};
class DuplicateInputException : public InvalidInputException {
public:
DuplicateInputException() { cerr << "Duplicate input!" << endl; }
};
class GameUI {
private:
map* world;
point initial_size;
point initial_head;
std::list<point> initial_foods;
public:
GameUI() {
cout << "please input two positive integers indicates the map size!"
<< endl;
cin >> initial_size.x >> initial_size.y;
if (initial_size.x <= 5 || initial_size.y <= 5 || initial_size.x > 15 ||
initial_size.y > 15) {
cout << "invalid input" << endl;
throw InvalidInputException();
}
cout << "please input two positive integers(range(0, size_x-1), "
"range(0,size_y-1)) the initialize snake head position!"
<< endl;
cin >> initial_head.x >> initial_head.y;
if (initial_head.x >= initial_size.x || initial_head.x < 0 ||
initial_head.y >= initial_size.y || initial_head.y < 0) {
cout << "invalid input" << endl;
throw InvalidInputException();
}
int food_num;
cout << "please input how many food you will put and then input food "
"position which is different form each other"
<< endl;
cin >> food_num;
if (food_num <= 0) {
throw InvalidInputException();
}
while (food_num > 0) {
food_num--;
point temp;
cin >> temp.x >> temp.y;
if (temp.x >= 0 && temp.x < initial_size.x && temp.y >= 0 &&
temp.y < initial_size.y &&
std::find(initial_foods.begin(), initial_foods.end(), temp) ==
initial_foods.end() &&
!(temp.x == initial_head.x && temp.y == initial_head.y)) {
initial_foods.push_back(temp);
} else {
throw DuplicateInputException();
}
}
world = new map(initial_size, initial_head, initial_foods);
}
~GameUI() { delete world; }
void GameLoop() {
world->print();
bool exit = false;
while (true) {
char operation = getInput();
switch (operation) {
case 'w':
case 'W':
this->world->move(up);
break;
case 's':
case 'S':
this->world->move(down);
break;
case 'a':
case 'A':
this->world->move(left);
break;
case 'd':
case 'D':
this->world->move(right);
break;
case 'q':
case 'Q':
exit = true;
break;
default:
this->world->move(freeze);
}
world->print();
if (world->isGameOver()) {
cout << "Game Over!" << endl;
break;
}
if (exit) {
cout << "Bye!" << endl;
break;
}
}
}
char getInput() {
char temp;
cin >> temp;
return temp;
}
};
int main() { // 看,main函数只有这么短!!!!
GameUI greedySnake;
greedySnake.GameLoop();
return 0;
}










