{
SAFE_DELETE(m_pRealSubject);
}
void Request()
{
if (NULL == m_pRealSubject)
{
m_pRealSubject = new CRealSubject();
}
cout<<"CProxy Request"<<endl;
m_pRealSubject->Request();
}
private:
CRealSubject *m_pRealSubject;
};
int main()
{
CSubject *pSubject = new CProxy();
pSubject->Request();
SAFE_DELETE(pSubject);
}
上面的实现,就是对代理模式的最原始体现,现在提供一个有血有肉的实际应用级的体现:
复制代码
#include <iostream>
#include <windows.h>
using namespace std;
#define SAFE_DELETE(p) if (p) { delete p; p = NULL; }
class KRefCount
{
public:
KRefCount():m_nCount(0){}
public:
unsigned AddRef(){ return InterlockedIncrement(&m_nCount); }
unsigned Release(){ return InterlockedDecrement(&m_nCount); }
void Reset(){ m_nCount = 0; }
private:
unsigned long m_nCount;
};
template <typename T>
class SmartPtr
{
public:
SmartPtr(void)
: m_pData(NULL)
{
m_pReference = new KRefCount();
m_pReference->AddRef();
}
SmartPtr(T* pValue)
: m_pData(pValue)
{
m_pReference = new KRefCount();
m_pReference->AddRef();
}
SmartPtr(const SmartPtr<T>& sp)
: m_pData(sp.m_pData)
, m_pReference(sp.m_pReference)
{










