Flash AS3 连锁反应的粒子动画

2019-10-08 15:16:08王冬梅


particleOne.y+=particleOne.speedY;

particleOne.x+=particleOne.speedX;

/*ThisloopcallsacheckForHitfunctiontofindifthetwoparticlesarecolliding*/

for(varj:uint=i+1;j<particlesArray.length;j++){

varparticleTwo:Particle=particlesArray[j];

/*Makesuretheparticlesareonstage,onlythencheckforhits*/

if(contains(particleOne)&&contains(particleTwo)){

checkForHit(particleOne,particleTwo);

}

}

}

}

12、方法 " checkForHit" 是最难的部份,碰撞检测。输入代码:

/*Thisfunctioncheckswhethertwoparticleshavecollided*/

functioncheckForHit(particleOne:Particle,particleTwo:Particle):void{

/*Let’smakesureweonlycheckthoseparticles,whereoneismovingandtheother

isstationary.Wedon’twanttwomovingparticlestoexplode.*/

if((particleOne.partOfExplosion==false&&particleTwo.partOfExplosion==true)||

particleOne.partOfExplosion==true&&particleTwo.partOfExplosion==false){

//CalculatethedistanceusingPythagoreantheorem

vardistanceX:Number=particleOne.x-particleTwo.x;

vardistanceY:Number=particleOne.y-particleTwo.y;

vardistance:Number=Math.sqrt(distanceX*distanceX+distanceY*distanceY);

/*Ifthedistanceissmallerthanparticle’swidth,wehaveahit.

Note:iftheparticleswereofdifferentsize,thecalculationwouldbe:

distance<((particleOne.width/2)+(particleTwo.width/2))

*/

if(distance<particleOne.width){

//Setarandomtinttotheparticlesthatexplode

varct:Color=newColor();

ct.setTint(0xFFFFFF*Math.random(),1);

//Create10newparticlesbecauseofanexplosion

for(vari=0;i<numberOfExplosionParticles;i++){

varparticle:Particle=newParticle();

particle.speedX=Math.random()*10-5;

particle.speedY=Math.random()*10-5;

//Applytint

particle.transform.colorTransform=ct;

//Setthestartingposition

particle.y=particleOne.y;

particle.x=particleOne.x;

particle.partOfExplosion=true;

//Addtheparticletothestageandpushittoarrayforlateruse.

addChild(particle);

particlesArray.push(particle);

}

/*Checkwhichofthetwoparticleswasstationary.

We’llremovetheonethatwasstationary.

*/

if(particleOne.partOfExplosion==false){

vartemp1=particlesArray.indexOf(particleOne);

particlesArray.splice(temp1,1);

removeChild(particleOne);

}

else{

vartemp2=particlesArray.indexOf(particleTwo);

particlesArray.splice(temp2,1);

removeChild(particleTwo);

}

}

}

}

13、代码全部完成,测试你的影片。也可以设置不同背景的舞台,画任意的图形。