PHP面向对象程序设计组合模式与装饰模式详解

2019-05-02 10:59:58刘景俊

output:

Army Object
(
  [units:Army:private] => Array
    (
      [0] => Soldier Object
        (
        )
      [1] => Tank Object
        (
        )
      [2] => Tank Object
        (
        )
    )
)
16
Army Object
(
  [units:Army:private] => Array
    (
      [1] => Tank Object
        (
        )
      [2] => Tank Object
        (
        )
    )
)
8

添加异常处理

<?php
abstract class Unit {
  abstract function addUnit( Unit $unit );
  abstract function removeUnit( Unit $unit );
  abstract function bombardStrength();
}
class Army extends Unit {
  private $units = array();
  function addUnit( Unit $unit ) {
    if ( in_array( $unit, $this->units, true ) ) {
      return;
    }
    $this->units[] = $unit;
  }
  function removeUnit( Unit $unit ) {
    // >= php 5.3
    //$this->units = array_udiff( $this->units, array( $unit ),
    //        function( $a, $b ) { return ($a === $b)?0:1; } );
    // < php 5.3
    $this->units = array_udiff( $this->units, array( $unit ),
            create_function( '$a,$b', 'return ($a === $b)?0:1;' ) );
  }
  function bombardStrength() {
    $ret = 0;
    foreach( $this->units as $unit ) {
      $ret += $unit->bombardStrength();
    }
    return $ret;
  }
}
class UnitException extends Exception {}
class Archer extends Unit {
  function addUnit( Unit $unit ) {
    throw new UnitException( get_class($this)." is a leaf" );
  }
  function removeUnit( Unit $unit ) {
    throw new UnitException( get_class($this)." is a leaf" );
  }
  function bombardStrength() {
    return 4;
  }
}
$archer = new Archer();
$archer2 = new Archer();
$archer->addUnit( $archer2 );
?>

output:

Fatal error: Uncaught exception 'UnitException' with message 'Archer is a leaf'

点评:组合模式中的一切类都共享同一个父类型,可以轻松地在设计中添加新的组合对象或局部对象,而无需大范围地修改代码。

最终的效果,逐步优化(完美):

<?php
class UnitException extends Exception {}
abstract class Unit {
  abstract function bombardStrength();
  function addUnit( Unit $unit ) {
    throw new UnitException( get_class($this)." is a leaf" );
  }
  function removeUnit( Unit $unit ) {
    throw new UnitException( get_class($this)." is a leaf" );
  }
}
class Archer extends Unit {
  function bombardStrength() {
    return 4;
  }
}
class LaserCannonUnit extends Unit {
  function bombardStrength() {
    return 44;
  }
}
class Army extends Unit {
  private $units = array();
  function addUnit( Unit $unit ) {
    if ( in_array( $unit, $this->units, true ) ) {
      return;
    }
    $this->units[] = $unit;
  }
  function removeUnit( Unit $unit ) {
    // >= php 5.3
    //$this->units = array_udiff( $this->units, array( $unit ),
    //        function( $a, $b ) { return ($a === $b)?0:1; } );
    // < php 5.3
    $this->units = array_udiff( $this->units, array( $unit ),
            create_function( '$a,$b', 'return ($a === $b)?0:1;' ) );
  }
  function bombardStrength() {
    $ret = 0;
    foreach( $this->units as $unit ) {
      $ret += $unit->bombardStrength();
    }
    return $ret;
  }
}
// create an army
$main_army = new Army();
// add some units
$main_army->addUnit( new Archer() );
$main_army->addUnit( new LaserCannonUnit() );
// create a new army
$sub_army = new Army();
// add some units
$sub_army->addUnit( new Archer() );
$sub_army->addUnit( new Archer() );
$sub_army->addUnit( new Archer() );
// add the second army to the first
$main_army->addUnit( $sub_army );
// all the calculations handled behind the scenes
print "attacking with strength: {$main_army->bombardStrength()}n";
?>

								 
			 
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