目录1.C++的struct和class的区别1.1成员访问范围的差异structclass1.1继承关系访问范围的差异struct:structstruct:classstruct:...
目录
1. C++的struct和class的区别1.1 成员访问范围的差异
struct
class
1.1 继承关系访问范围的差异
struct : struct
struct : class
struct : private class
class : class
class : public class
class : struct
class : public struct
1.3 {}初始化的差异
struct – 纯数据+一般方法
struct – 带构造函数
struct – 带虚方法
class
2. 拓展 :C和C++的struct的区别
1. C++的struct和class的区别
1.1 成员访问范围的差异
struct
struct Person {
int age;
}
Person person = new Person();
person.age = 12;
可以正常的编译和执行。
class
class Person {
int age;
}
Person person = new Person();
person.age = 12; // 编译出错,应改为public int age;
【扩展】如果不增加public关键字,又想在某个类如ClassA中能访问到这个Person类中的成员,可以通过友元类(friend class Xxx)来将Person中的private和protected的成员共享出去。
Person类可以这么编写:
struct Person {
friend class ClassA;
int age;
}
Person person = new Person();
person.age = 12;
在ClassAwww.cppcns.com中,就可以访问Person中的所有成员了。
void ClassA:setAge() {
Person *person = new Person();
person->age = 12;
}
关于友元类的使用,可见c++论坛:https://cplusplus.com/forum/beginner/147733/
1.1 继承关系访问范围的差异
指的是子对象是否可访问到父对象中的成员。
struct : struct
struct SBase {
public:
int age = 0;
SBase() = default;
virtual ~SBase() = default;
};
struct Person : SBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
访问正常:

struct : class
class CBase {
public:
int age = 0;
CBase() = default;
virtual ~CBase() = default;
};
struct Person : CBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
访问正常。
struct : private class
class CBase {
public:
int age = 0;
CBase() = default;
virtual ~CBase() = default;
};
struct Person : private CBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
http://www.cppcns.com}
编译错误:不可访问。

class : class
class CBase {
public:
int age = 0;
CBase() = default;
virtual ~CBase() = default;
};
class Person : CBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
编译错误:不可访问。
clasjavascripts : public class
class CBase {
public:
int age = 0;
CBase() = default;
virtual ~CBase() = default;
};
class Person : public CBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
访问正常。
class : struct
struct SBase {
public:
int age = 0;
SBase() = default;
virtual ~SBase() = default;
};
struct Person : SBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
访问正常。
class : public struct
struct SBase {
public:
int age = 0;
SBase() = default;
virtual ~SBase() = default;
};
struct Person : public SBase {
public:
Person() = default;
virtual ~Person() = default;
};
int main(int argc, const char **argv)
{
Person* child = new Person();
child->age = 1;
fprintf(stdout, "test: age=%d\n", child->age);
}
访问正常。
【总结】
1)子为class的,要想访问到父的public成员,需要加public关键字,即class: public xxx2)子为struct,可加可不加public,都能访问到父类/结构体的成员
1.3 {}初始化的差异
struct – 纯数据+一般方法
struct StructA {
void send();
int a;
long b;
string str;
};
void StructA::send()
{
fprintf(stdout, "StructA: sending...\n");
}
int main(int argc, const char **argv)
{
StructA aS = {12, 34, "a test"};
aS.send();
fprintf(stdout, "StructA: a=%d, b=%ld, str=%s\n", aS.a, aS.b, aS.str.c_str());
}
可直接用{}初始化数据:

struct – 带构造函数
struct Strwww.cppcns.comuctA {
void send();
int a;
long b;
string str;
StructA();
};
void StructA::send()
{
fprintf(stdout, "StructA: sending...\n");
}
int main(int argc, const char **argv)
{
StructA aS = {12, 34, "a test"};
aS.send();
fprintf(stdout, "StructA: a=%d, b=%ld, str=%s\n", aS.a, aS.b, aS.str.c_str());
}
编译失败:

struct – 带虚方法
struct StructA {
void virtual send();
int a;
long b;
string str;
};
void StructA::send()
{
fprintf(stdout, "StructA: sending...\n");
}
int main(int argc, const char **argv)
{
StructA aS = {12, 34, "a test"};
aS.send();
fprintf(stdout, "StructA: a=%d, b=%ld, str=%s\n", aS.a, aS.b, aS.str.c_str());
}
编译失败:

class
class ClassA {
int a;
long b;
string str;
};
int main(int argc, const char **argv)
{
ClassA cA = {12, 34, "a test"};
}
编译失败:

2. 拓展 :C和C++的struct的区别

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