{
f = true;
break;
}
}
}
return f;
};
this.disable = function ()
{
_disabled = true;
return this;
};
this.disabled = function ()
{
return _disabled;
};
this.fired = function ()
{
return firedTimes > 0;
};
function _fire( context, args )
{
if ( _disabled || ops.once && firedTimes > 0 || _locked )










