do {
curleft += obj.offsetLeft;
curtop += obj.offsetTop;
} while (obj = obj.offsetParent);
}
return({
‘x’: curleft,
‘y’: curtop
});
}
function createBoxShadow(element, vml_parent) {
var style = element.currentStyle[‘iecss3-box-shadow’] || element.currentStyle[‘-moz-box-shadow’] || element.currentStyle[‘-webkit-box-shadow’] || element.currentStyle[‘box-shadow’] || ”;
var match = style.match(/^(d+)px (d+)px (d+)px/);
if (!match) { return(false); }
var shadow = document.createElement(‘v:roundrect’);
shadow.userAttrs = {
‘x’: parseInt(RegExp.$1 || 0),
‘y’: parseInt(RegExp.$2 || 0),
‘radius’: parseInt(RegExp.$3 || 0) / 2
};
shadow.position_offset = {
‘y’: (0 – vml_parent.pos_ieCSS3.y – shadow.userAttrs.radius + shadow.userAttrs.y),
‘x’: (0 – vml_parent.pos_ieCSS3.x – shadow.userAttrs.radius + shadow.userAttrs.x)
};
shadow.size_offset = {
‘width’: 0,
‘height’: 0
};
shadow.arcsize = element.arcSize +’px’;
shadow.style.display = ‘block’;
shadow.style.position = ‘absolute’;
shadow.style.top = (element.pos_ieCSS3.y + shadow.position_offset.y) +’px’;
shadow.style.left = (element.pos_ieCSS3.x + shadow.position_offset.x) +’px’;
shadow.style.width = element.offsetWidth +’px’;
shadow.style.height = element.offsetHeight +’px’;
shadow.style.antialias = true;
shadow.className = ‘vml_box_shadow’;
shadow.style.zIndex = element.zIndex – 1;
shadow.style.filter = ‘progid:DXImageTransform.Microsoft.Blur(pixelRadius=’+ shadow.userAttrs.radius +’,makeShadow=true,shadowOpacity=’+ element.opacity +’)’;
element.parentNode.appendChild(shadow);
//element.parentNode.insertBefore(shadow, element.element);
// For window resizing
element.vml.push(shadow);
return(true);
}
function createBorderRect(element, vml_parent) {
if (isNaN(element.borderRadius)) { return(false); }
element.style.background = ‘transparent’;
element.style.borderColor = ‘transparent’;
var rect = document.createElement(‘v:roundrect’);
rect.position_offset = {
‘y’: (0.5 * element.strokeWeight) – vml_parent.pos_ieCSS3.y,
‘x’: (0.5 * element.strokeWeight) – vml_parent.pos_ieCSS3.x
};
rect.size_offset = {
‘width’: 0 – element.strokeWeight,
‘height’: 0 – element.strokeWeight
};
rect.arcsize = element.arcSize +’px’;
rect.strokeColor = element.strokeColor;
rect.strokeWeight = element.strokeWeight +’px’;










