var file = obj.files[0];
var reader = new FileReader();
reader.onload = function() {
var url = reader.result;
funs.setImageUrl(url);
dom.thumb.html(image);
};
image.onload = function() {
var w = image.naturalWidth,
h = image.naturalHeight;
canvas.width = w;
canvas.height = h;
ctx.drawImage(image, 0, 0, w, h, 0, 0, w, h);
funs.fileUpload();
};









