五、总代码
1、头文件
#define _CRT_SECURE_NO_WARNINGS 1 #include<stdlib.h> #include<stdio.h> #include<time.h> #define ROW 9 #define COL 9 #define ROWS ROW+2 #define COLS COL+2 #define EASY 10 void InitBoard(char board[ROWS][COLS], int rows, int cols, char set); void DisplayBoard(char board[ROWS][COLS], int row, int col); void SetBoard(char board[ROWS][COLS], int row, int col); void CheckBoard(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
2、游戏部分
#include"game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
printf("----------------------------");
printf("n");
for (i = 0; i <= row; i++)
{
printf("%d ", i);
}
printf("n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("n");
}
printf("----------------------------");
printf("n");
}
void SetBoard(char board[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int num = EASY;
while (num)
{
x = rand() % ROW + 1;
y = rand() % COL + 1;
if (board[x][y] == '0')
{
board[x][y] = '1';
num--;
}
}
}
int AroundNum(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1] + mine[x][y - 1] + mine[x - 1][y] +
mine[x + 1][y + 1] + mine[x][y + 1] + mine[x + 1][y] +
mine[x - 1][y + 1] + mine[x + 1][y - 1] - 8 * mine[x][y];
}
void ZeroLine(char mine[ROWS][COLS], char show[ROWS][COLS], int x, int y)
{
int ret = 0;
ret = AroundNum(mine, x, y);
if (x >= 0 && y >= 0 && x < ROWS && y < COLS)
{
if (ret == 0)
{
show[x][y] = ' ';
if (mine[x][y + 1] == '0' && show[x][y + 1] == '*')
{
ZeroLine(mine, show, x, y + 1);
}
if (mine[x][y - 1] == '0' && show[x][y - 1] == '*')
{
ZeroLine(mine, show, x, y - 1);
}
if (mine[x - 1][y] == '0' && show[x - 1][y] == '*')
{
ZeroLine(mine, show, x - 1, y);
}
if (mine[x + 1][y] == '0' && show[x + 1][y] == '*')
{
ZeroLine(mine, show, x + 1, y);
}
if (mine[x + 1][y + 1] == '0' && show[x + 1][y + 1] == '*')
{
ZeroLine(mine, show, x + 1, y + 1);
}
if (mine[x - 1][y - 1] == '0' && show[x - 1][y - 1] == '*')
{
ZeroLine(mine, show, x - 1, y - 1);
}
if (mine[x + 1][y - 1] == '0' && show[x + 1][y - 1] == '*')
{
ZeroLine(mine, show, x + 1, y - 1);
}
if (mine[x - 1][y + 1] == '0' && show[x - 1][y - 1] == '*')
{
ZeroLine(mine, show, x - 1, y + 1);
}
}
else
{
show[x][y] = ret + '0';
}
}
}
void CheckBoard(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int ret = 0;
int x = 0;
int y = 0;
int num = 0;
while (ret < ROW*COL - EASY)
{
printf("输入排查坐标n");
scanf("%d%d", &x, &y);
if (x > 0 && x <= row && y > 0 && y <= col)
{
if (mine[x][y] == '1')
{
printf("炸死n");
DisplayBoard(mine, row, col);
break;
}
else
{
ZeroLine(mine, show, x, y);
DisplayBoard(show, row, col);
ret++;
}
}
else
{
printf("input wrongn");
}
}
if (ret == ROW * COL - EASY)
{
printf("胜利n");
}
}










