首先将传入的 http.Request 转换为 websocket.Conn,再将其分装为我们自定义的一个 wserver.Conn(封装,或者说是组合,是 Go 语言的典型用法。记住,Go 语言没有继承,只有组合)。然后设置了 Conn 的 AfterReadFunc 和 BeforeCloseFunc 方法,接着启动了 conn.Listen()。AfterReadFunc 意思是当 Conn 读取到数据后,尝试验证并根据 token 计算 userID,然乎 bind 注册绑定。BeforeCloseFunc 则为 Conn 关闭前进行解绑操作。
pushHandler
pushHandler 则容易理解。它解析请求然后推送数据:
// Authorize if needed. Then decode the request and push message to each
// realted websocket connection.
func (s *pushHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
w.WriteHeader(http.StatusMethodNotAllowed)
return
}
// authorize
if s.authFunc != nil {
if ok := s.authFunc(r); !ok {
w.WriteHeader(http.StatusUnauthorized)
return
}
}
// read request
var pm PushMessage
decoder := json.NewDecoder(r.Body)
if err := decoder.Decode(&pm); err != nil {
w.WriteHeader(http.StatusBadRequest)
w.Write([]byte(ErrRequestIllegal.Error()))
return
}
// validate the data
if pm.UserID == "" || pm.Event == "" || pm.Message == "" {
w.WriteHeader(http.StatusBadRequest)
w.Write([]byte(ErrRequestIllegal.Error()))
return
}
cnt, err := s.push(pm.UserID, pm.Event, pm.Message)
if err != nil {
w.WriteHeader(http.StatusInternalServerError)
w.Write([]byte(err.Error()))
return
}
result := strings.NewReader(fmt.Sprintf("message sent to %d clients", cnt))
io.Copy(w, result)
}
Conn
Conn (此处指 wserver.Conn) 为 websocket.Conn 的包装。
// Conn wraps websocket.Conn with Conn. It defines to listen and read
// data from Conn.
type Conn struct {
Conn *websocket.Conn
AfterReadFunc func(messageType int, r io.Reader)
BeforeCloseFunc func()
once sync.Once
id string
stopCh chan struct{}
}
最主要的方法为 Listen():
// Listen listens for receive data from websocket connection. It blocks
// until websocket connection is closed.
func (c *Conn) Listen() {
c.Conn.SetCloseHandler(func(code int, text string) error {
if c.BeforeCloseFunc != nil {
c.BeforeCloseFunc()
}
if err := c.Close(); err != nil {
log.Println(err)
}
message := websocket.FormatCloseMessage(code, "")
c.Conn.WriteControl(websocket.CloseMessage, message, time.Now().Add(time.Second))
return nil
})
// Keeps reading from Conn util get error.
ReadLoop:
for {
select {
case <-c.stopCh:
break ReadLoop
default:
messageType, r, err := c.Conn.NextReader()
if err != nil {
// TODO: handle read error maybe
break ReadLoop
}
if c.AfterReadFunc != nil {
c.AfterReadFunc(messageType, r)
}
}
}
}
主要设置了当 websocket 连接关闭时的处理和不停地读取数据。
文中很难全面地描述整个代码的运作流程,像具体阅读代码,请前往 github.com/alfred-zhong/wserver 获取。









