iOS中如何使用iconfont图标实例详解

2020-01-21 06:55:34于丽

TBCityIconFont.h的实现


#import "UIImage+TBCityIconFont.h"
#import "TBCityIconInfo.h"

#define TBCityIconInfoMake(text, imageSize, imageColor) [TBCityIconInfo iconInfoWithText:text size:imageSize color:imageColor]

@interface TBCityIconFont : NSObject

+ (UIFont *)fontWithSize: (CGFloat)size;
+ (void)setFontName:(NSString *)fontName;

TBCityIconFont.m的实现


#import "TBCityIconFont.h"
#import <CoreText/CoreText.h>

@implementation TBCityIconFont

static NSString *_fontName;

+ (void)registerFontWithURL:(NSURL *)url {
 NSAssert([[NSFileManager defaultManager] fileExistsAtPath:[url path]], @"Font file doesn't exist");
 CGDataProviderRef fontDataProvider = CGDataProviderCreateWithURL((__bridge CFURLRef)url);
 CGFontRef newFont = CGFontCreateWithDataProvider(fontDataProvider);
 CGDataProviderRelease(fontDataProvider);
 CTFontManagerRegisterGraphicsFont(newFont, nil);
 CGFontRelease(newFont);
}

+ (UIFont *)fontWithSize:(CGFloat)size {
 UIFont *font = [UIFont fontWithName:[self fontName] size:size];
 if (font == nil) {
  NSURL *fontFileUrl = [[NSBundle mainBundle] URLForResource:[self fontName] withExtension:@"ttf"];
  [self registerFontWithURL: fontFileUrl];
  font = [UIFont fontWithName:[self fontName] size:size];
  NSAssert(font, @"UIFont object should not be nil, check if the font file is added to the application bundle and you're using the correct font name.");
 }
 return font;
}

+ (void)setFontName:(NSString *)fontName {
 _fontName = fontName;
 
}


+ (NSString *)fontName {
 return _fontName ? : @"iconfont";
}

@end

UIImage+TBCityIconFont.h的实现


#import <UIKit/UIKit.h>
#import "TBCityIconInfo.h"

@interface UIImage (TBCityIconFont)

+ (UIImage *)iconWithInfo:(TBCityIconInfo *)info;

@end
UIImage+TBCityIconFont.m的实现
#import "UIImage+TBCityIconFont.h"
#import "TBCityIconFont.h"
#import <CoreText/CoreText.h>

@implementation UIImage (TBCityIconFont)

+ (UIImage *)iconWithInfo:(TBCityIconInfo *)info {
 CGFloat size = info.size;
 CGFloat scale = [UIScreen mainScreen].scale;
 CGFloat realSize = size * scale;
 UIFont *font = [TBCityIconFont fontWithSize:realSize];
 UIGraphicsBeginImageContext(CGSizeMake(realSize, realSize));
 CGContextRef context = UIGraphicsGetCurrentContext();
 
 if ([info.text respondsToSelector:@selector(drawAtPoint:withAttributes:)]) {
  /**
   * 如果这里抛出异常,请打开断点列表,右击All Exceptions -> Edit Breakpoint -> All修改为Objective-C
   * See: http://www.easck.com/pre>