IOS 开发之swift中手势的实例详解

2020-01-21 00:48:46于丽

 


// 拖动
let label = UILabel(frame: CGRectMake(10.0, 10.0, 100.0, 100.0))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-拖动手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let panRecognizer = UIPanGestureRecognizer(target: self, action: Selector("panClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(panRecognizer)

var pointValue:CGPoint! = CGPointZero // 移动
// 手势响应方法
func panClick(recognizer:UIPanGestureRecognizer)
{
    let label:UILabel = recognizer.view as! UILabel

    let point = recognizer.translationInView(label)
    print("pan point = (point)")

    // 移动
    label.transform = CGAffineTransformMakeTranslation(point.x + self.pointValue.x, point.y + self.pointValue.y)

    if recognizer.state == .Began
    {
      label.backgroundColor = UIColor.yellowColor()
      self.view.bringSubviewToFront(label)
    }
    else if recognizer.state == .Ended
    {
      label.backgroundColor = UIColor.lightGrayColor()

      self.pointValue.x += point.x
      self.pointValue.y += point.y
    }
}


// 缩放
let label = UILabel(frame: CGRectMake(10.0, 10.0, 200.0, 200.0))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-捏合手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let pinchRecognizer = UIPinchGestureRecognizer(target: self, action: Selector("pinchClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(pinchRecognizer)

// 手势响应方法
var scaleValue:CGFloat! = 1.0 // 缩放
func pinchClick(recognizer:UIPinchGestureRecognizer)
{
    let label:UILabel = recognizer.view as! UILabel

    let scale = recognizer.scale;
    if scale > 1.0
    {
      // 放大
      label.transform = CGAffineTransformMakeScale(self.scaleValue + scale - 1.0, self.scaleValue + scale - 1.0)
    }
    else
    {
      // 缩小
      label.transform = CGAffineTransformMakeScale(self.scaleValue * scale, self.scaleValue * scale)
    }

    if recognizer.state == .Began
    {
      label.backgroundColor = UIColor.greenColor()
      self.view.bringSubviewToFront(label)
    }
    else if recognizer.state == .Ended
    {
      label.backgroundColor = UIColor.lightGrayColor()

      if scale > 1.0
      {
        self.scaleValue = self.scaleValue + scale - 1.0;
      }
      else
      {
        self.scaleValue = self.scaleValue * scale
      }
    }
}


// 旋转
let label = UILabel(frame: CGRectMake(10.0, 10.0, 200.0, 200.0))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-旋转手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let rotationRecognizer = UIRotationGestureRecognizer(target: self, action: Selector("ratotionClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(rotationRecognizer)

var rotationValue:CGFloat! = 1.0 // 旋转
// 手势响应方法
func ratotionClick(recognizer:UIRotationGestureRecognizer)
{
    let label:UILabel = recognizer.view as! UILabel

    let rotation = recognizer.rotation
    label.transform = CGAffineTransformMakeRotation(rotation + self.rotationValue)

    if recognizer.state == .Began
    {
      label.backgroundColor = UIColor.greenColor()
      self.view.bringSubviewToFront(label)
    }
    else if recognizer.state == .Ended
    {
      label.backgroundColor = UIColor.lightGrayColor()

      self.rotationValue = self.rotationValue + rotation
    }
}