完成代码如下所示:
ViewController.swift中的代码:
import UIKit
extension UIColor {
class func randomColor() -> UIColor {
return UIColor(colorLiteralRed: Float(arc4random_uniform(256)) / 255.0, green: Float(arc4random_uniform(256)) / 255.0, blue: Float(arc4random_uniform(256)) / 255.0, alpha: 1.0)
}
}
private let kWaterCellID = "kWaterCellID"
class ViewController: UIViewController {
var count : Int = 20
override func viewDidLoad() {
super.viewDidLoad()
// 1.设置布局
let layout = WaterfallLayout()
layout.minimumLineSpacing = 10
layout.minimumInteritemSpacing = 10
layout.sectionInset = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)
layout.dataSource = self
// 2.创建UICollectionView
let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout)
collectionView.dataSource = self
collectionView.register(UICollectionViewCell.self, forCellWithReuseIdentifier: kWaterCellID)
view.addSubview(collectionView)
}
}
extension ViewController : UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: kWaterCellID, for: indexPath)
cell.backgroundColor = UIColor.randomColor()
if indexPath.item == count - 1 {
count += 20
collectionView.reloadData()
}
return cell
}
}
extension ViewController : WaterfallLayoutDataSource {
func waterfallLayout(_ layout: WaterfallLayout, indexPath: IndexPath) -> CGFloat {
return CGFloat(arc4random_uniform(80) + 100)
}
func numberOfColsInWaterfallLayout(_ layout: WaterfallLayout) -> Int {
return 3
}
}
封装自定义布局中的WaterfallLayout.swift
import UIKit
@objc protocol WaterfallLayoutDataSource : class {
func waterfallLayout(_ layout : WaterfallLayout, indexPath : IndexPath) -> CGFloat
@objc optional func numberOfColsInWaterfallLayout(_ layout : WaterfallLayout) -> Int
}
class WaterfallLayout: UICollectionViewFlowLayout {
// MARK: 对外提供属性
weak var dataSource : WaterfallLayoutDataSource?
// MARK: 私有属性
fileprivate lazy var attrsArray : [UICollectionViewLayoutAttributes] = [UICollectionViewLayoutAttributes]()
fileprivate var totalHeight : CGFloat = 0
fileprivate lazy var colHeights : [CGFloat] = {
let cols = self.dataSource?.numberOfColsInWaterfallLayout?(self) ?? 2
var colHeights = Array(repeating: self.sectionInset.top, count: cols)
return colHeights
}()
fileprivate var maxH : CGFloat = 0
fileprivate var startIndex = 0
}
extension WaterfallLayout {
// prepare准备所有Cell的布局样式
override func prepare() {
super.prepare()
// 0.获取item的个数
let itemCount = collectionView!.numberOfItems(inSection: 0)
// 1.获取列数
let cols = dataSource?.numberOfColsInWaterfallLayout?(self) ?? 2
// 2.计算Item的宽度
let itemW = (collectionView!.bounds.width - self.sectionInset.left - self.sectionInset.right - self.minimumInteritemSpacing * CGFloat((cols - 1))) / CGFloat(cols)
// 3.计算所有的item的属性
for i in startIndex..<itemCount {
// 1.设置每一个Item位置相关的属性
let indexPath = IndexPath(item: i, section: 0)
// 2.根据位置创建Attributes属性
let attrs = UICollectionViewLayoutAttributes(forCellWith: indexPath)
// 3.随机一个高度
guard let height = dataSource?.waterfallLayout(self, indexPath: indexPath) else {
fatalError("请设置数据源,并且实现对应的数据源方法")
}
// 4.取出最小列的位置
var minH = colHeights.min()!
let index = colHeights.index(of: minH)!
minH = minH + height + minimumLineSpacing
colHeights[index] = minH
// 5.设置item的属性
attrs.frame = CGRect(x: self.sectionInset.left + (self.minimumInteritemSpacing + itemW) * CGFloat(index), y: minH - height - self.minimumLineSpacing, width: itemW, height: height)
attrsArray.append(attrs)
}
// 4.记录最大值
maxH = colHeights.max()!
// 5.给startIndex重新复制
startIndex = itemCount
}
}
extension WaterfallLayout {
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
return attrsArray
}
override var collectionViewContentSize: CGSize {
return CGSize(width: 0, height: maxH + sectionInset.bottom - minimumLineSpacing)
}
}










