C++使用初始化列表的方式来初始化字段的方法

2020-01-06 19:56:59于海丽

几个月之前,接触Android recovery源代码的时候,看ScreenRecoveryUI类的时候,那时候C++基础还不是特别好,一直不明白以下的初始化方式:

下面这个是Recovery的一个构造函数,代码位于:screen_ui.cpp,它的类的实现在screen_ui.h。

如下这个ScreenRecoveryUI类,这个类是继承于RecoveryUI类的:

这个文件在screen_ui.h


class ScreenRecoveryUI : public RecoveryUI {
 public:
  ScreenRecoveryUI();
  void Init();
  void SetLocale(const char* locale);
  // overall recovery state ("background image")
  void SetBackground(Icon icon);
  // progress indicator
  void SetProgressType(ProgressType type);
  void ShowProgress(float portion, float seconds);
  void SetProgress(float fraction);
  void SetStage(int current, int max);
  // text log
  void ShowText(bool visible);
  bool IsTextVisible();
  bool WasTextEverVisible();
  // printing messages
  void Print(const char* fmt, ...) __printflike(2, 3);
  void ShowFile(const char* filename);
  // menu display
  void StartMenu(const char* const * headers, const char* const * items,
          int initial_selection);
  int SelectMenu(int sel);
  void EndMenu();
  void KeyLongPress(int);
  void Redraw();
  enum UIElement {
    HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL, INFO
  };
  void SetColor(UIElement e);
 private:
  Icon currentIcon;
  int installingFrame;
  const char* locale;
  bool rtl_locale;
  pthread_mutex_t updateMutex;
  GRSurface* backgroundIcon[5];
  GRSurface* backgroundText[5];
  GRSurface** installation;
  GRSurface* progressBarEmpty;
  GRSurface* progressBarFill;
  GRSurface* stageMarkerEmpty;
  GRSurface* stageMarkerFill;
  ProgressType progressBarType;
  float progressScopeStart, progressScopeSize, progress;
  double progressScopeTime, progressScopeDuration;
  // true when both graphics pages are the same (except for the progress bar).
  bool pagesIdentical;
  size_t text_cols_, text_rows_;
  // Log text overlay, displayed when a magic key is pressed.
  char** text_;
  size_t text_col_, text_row_, text_top_;
  bool show_text;
  bool show_text_ever;  // has show_text ever been true?
  char** menu_;
  const char* const* menu_headers_;
  bool show_menu;
  int menu_items, menu_sel;
  // An alternate text screen, swapped with 'text_' when we're viewing a log file.
  char** file_viewer_text_;
  pthread_t progress_thread_;
  int animation_fps;
  int installing_frames;
  int iconX, iconY;
  int stage, max_stage;
  void draw_background_locked(Icon icon);
  void draw_progress_locked();
  void draw_screen_locked();
  void update_screen_locked();
  void update_progress_locked();
  static void* ProgressThreadStartRoutine(void* data);
  void ProgressThreadLoop();
  void ShowFile(FILE*);
  void PutChar(char);
  void ClearText();
  void DrawHorizontalRule(int* y);
  void DrawTextLine(int* y, const char* line, bool bold);
  void DrawTextLines(int* y, const char* const* lines);
  void LoadBitmap(const char* filename, GRSurface** surface);
  void LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface);
  void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
};