优点
1.将实现抽离出来,再实现抽象,使得对象的具体实现依赖于抽象,满足了依赖倒转原则。
2.将可以共享的变化部分,抽离出来,减少了代码的重复信息。
3.对象的具体实现可以更加灵活,可以满足多个因素变化的要求。
缺点
客户必须知道选择哪一种类型的实现。
设计中有超过一维的变化我们就可以用桥模式。如果只有一维在变化,那么我们用继承就可以圆满的解决问题。
代码示例:
Abstraction.h
#ifndef _ABSTRACTION_H_
#define _ABSTRACTION_H_
class AbstractionImplement;
class Abstraction
{
public:
virtual void Operation()=0;//定义接口,表示该类所支持的操作
virtual ~Abstraction();
protected:
Abstraction();
};
class RefinedAbstractionA:public Abstraction
{
public:
RefinedAbstractionA(AbstractionImplement* imp);//构造函数
virtual void Operation();//实现接口
virtual ~RefinedAbstractionA();//析构函数
private:
AbstractionImplement* _imp;//私有成员
};
class RefinedAbstractionB:public Abstraction
{
public:
RefinedAbstractionB(AbstractionImplement* imp);//构造函数
virtual void Operation();//实现接口
virtual ~RefinedAbstractionB();//析构函数
private:
AbstractionImplement* _imp;//私有成员
};
#endif
Abstraction.cpp
#include "Abstraction.h"
#include "AbstractionImplement.h"
#include <iostream>
using namespace std;
Abstraction::Abstraction()
{}
Abstraction::~Abstraction()
{}
RefinedAbstractionA::RefinedAbstractionA(AbstractionImplement* imp)
{
this->_imp = imp;
}
RefinedAbstractionA::~RefinedAbstractionA()
{
delete this->_imp;
this->_imp = NULL;
}
void RefinedAbstractionA::Operation()
{
cout << "RefinedAbstractionA::Operation" << endl;
this->_imp->Operation();
}
RefinedAbstractionB::RefinedAbstractionB(AbstractionImplement* imp)
{
this->_imp = imp;
}
RefinedAbstractionB::~RefinedAbstractionB()
{
delete this->_imp;
this->_imp = NULL;
}
void RefinedAbstractionB::Operation()
{
cout << "RefinedAbstractionB::Operation" << endl;
this->_imp->Operation();
}
AbstractImplement.h
#ifndef _ABSTRACTIONIMPLEMENT_H_
#define _ABSTRACTIONIMPLEMENT_H_
//抽象基类,定义了实现的接口
class AbstractionImplement
{
public:
virtual void Operation()=0;//定义操作接口
virtual ~AbstractionImplement();
protected:
AbstractionImplement();
};
// 继承自AbstractionImplement,是AbstractionImplement的不同实现之一
class ConcreteAbstractionImplementA:public AbstractionImplement
{
public:
ConcreteAbstractionImplementA();
void Operation();//实现操作
~ConcreteAbstractionImplementA();
protected:
};
// 继承自AbstractionImplement,是AbstractionImplement的不同实现之一
class ConcreteAbstractionImplementB:public AbstractionImplement
{
public:
ConcreteAbstractionImplementB();
void Operation();//实现操作
~ConcreteAbstractionImplementB();
protected:
};
#endif
AbstractImplement.cpp
#include "AbstractionImplement.h"
#include <iostream>
using namespace std;
AbstractionImplement::AbstractionImplement()
{}
AbstractionImplement::~AbstractionImplement()
{}
ConcreteAbstractionImplementA::ConcreteAbstractionImplementA()
{}
ConcreteAbstractionImplementA::~ConcreteAbstractionImplementA()
{}
void ConcreteAbstractionImplementA::Operation()
{
cout << "ConcreteAbstractionImplementA Operation" << endl;
}
ConcreteAbstractionImplementB::ConcreteAbstractionImplementB()
{}
ConcreteAbstractionImplementB::~ConcreteAbstractionImplementB()
{}
void ConcreteAbstractionImplementB::Operation()
{
cout << "ConcreteAbstractionImplementB Operation" << endl;
}










