** Date : 2013/11/20
** Description : More information, please go to http://www.easck.com/> */
#include <iostream>
using namespace std;
class Singleton
{
public:
static Singleton *GetInstance()
{
if (m_Instance == NULL )
{
m_Instance = new Singleton ();
}
return m_Instance;
}
static void DestoryInstance()
{
if (m_Instance != NULL )
{
delete m_Instance;
m_Instance = NULL ;
}
}
// This is just a operation example
int GetTest()
{
return m_Test;
}
private:
Singleton(){ m_Test = 10; }
static Singleton *m_Instance;
int m_Test;
};
Singleton *Singleton ::m_Instance = NULL;
int main(int argc , char *argv [])
{
Singleton *singletonObj = Singleton ::GetInstance();
cout<<singletonObj->GetTest()<<endl;
Singleton ::DestoryInstance();
return 0;
}
这是最简单,也是最普遍的实现方式,也是现在网上各个博客中记述的实现方式,但是,这种实现方式,有很多问题,比如:没有考虑到多线程的问题,在多线程的情况下,就可能创建多个Singleton实例,以下版本是改善的版本。
实现二:
复制代码
/*
** FileName : SingletonPatternDemo2
** Author : Jelly Young
** Date : 2013/11/20
** Description : More information, please go to http://www.easck.com/> */
#include <iostream>
using namespace std;










