cout <<"Node constructor is running..." <<endl;
count++;
idata=0;
cdata='0';
prior=NULL;
next=NULL;
}
Node::Node(int i,char c)
{
cout <<"Node constructor is running..." <<endl;
count++;
idata=i;
cdata=c;
prior=NULL;
next=NULL;
}
Node::Node(int i,char c,Node *p,Node *n)
{
cout <<"Node constructor is running..." <<endl;










