组包处理 一般数据包都有包长度指示;比如 报头的前俩个字节表示长度,根据这个值就可以组成一个完整的包。
NetListener 监听
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace IocpCore
{
class NetListener
{
private Socket listenSocket;
public ListenParam _listenParam { get; set; }
public event Action<ListenParam, AsyncSocketClient> OnAcceptSocket;
bool start;
NetServer _netServer;
public NetListener(NetServer netServer)
{
_netServer = netServer;
}
public int _acceptAsyncCount = 0;
public bool StartListen()
{
try
{
start = true;
IPEndPoint listenPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), _listenParam._port);
listenSocket = new Socket(listenPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
listenSocket.Bind(listenPoint);
listenSocket.Listen(200);
Thread thread1 = new Thread(new ThreadStart(NetProcess));
thread1.Start();
StartAccept();
return true;
}
catch (Exception ex)
{
NetLogger.Log(string.Format("**监听异常!{0}", ex.Message));
return false;
}
}
AutoResetEvent _acceptEvent = new AutoResetEvent(false);
private void NetProcess()
{
while (start)
{
DealNewAccept();
_acceptEvent.WaitOne(1000 * 10);
}
}
private void DealNewAccept()
{
try
{
if(_acceptAsyncCount <= 10)
{
StartAccept();
}
while (true)
{
AsyncSocketClient client = _newSocketClientList.GetObj();
if (client == null)
break;
DealNewAccept(client);
}
}
catch (Exception ex)
{
NetLogger.Log(string.Format("DealNewAccept 异常 {0}***{1}", ex.Message, ex.StackTrace));
}
}
private void DealNewAccept(AsyncSocketClient client)
{
client.SendBufferByteCount = _netServer.SendBufferBytePerClient;
OnAcceptSocket?.Invoke(_listenParam, client);
}
private void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs acceptEventArgs)
{
try
{
Interlocked.Decrement(ref _acceptAsyncCount);
_acceptEvent.Set();
acceptEventArgs.Completed -= AcceptEventArg_Completed;
ProcessAccept(acceptEventArgs);
}
catch (Exception ex)
{
NetLogger.Log(string.Format("AcceptEventArg_Completed {0}***{1}", ex.Message, ex.StackTrace));
}
}
public bool StartAccept()
{
SocketAsyncEventArgs acceptEventArgs = new SocketAsyncEventArgs();
acceptEventArgs.Completed += AcceptEventArg_Completed;
bool willRaiseEvent = listenSocket.AcceptAsync(acceptEventArgs);
Interlocked.Increment(ref _acceptAsyncCount);
if (!willRaiseEvent)
{
Interlocked.Decrement(ref _acceptAsyncCount);
_acceptEvent.Set();
acceptEventArgs.Completed -= AcceptEventArg_Completed;
ProcessAccept(acceptEventArgs);
}
return true;
}
ObjectPool<AsyncSocketClient> _newSocketClientList = new ObjectPool<AsyncSocketClient>();
private void ProcessAccept(SocketAsyncEventArgs acceptEventArgs)
{
try
{
using (acceptEventArgs)
{
if (acceptEventArgs.AcceptSocket != null)
{
AsyncSocketClient client = new AsyncSocketClient(acceptEventArgs.AcceptSocket);
client.CreateClientInfo(this);
_newSocketClientList.PutObj(client);
_acceptEvent.Set();
}
}
}
catch (Exception ex)
{
NetLogger.Log(string.Format("ProcessAccept {0}***{1}", ex.Message, ex.StackTrace));
}
}
}
}










