前两天朋友问我,有没有使用过StackExchange.Redis,问我要个封装类,由于之前都是使用ServiceStack.Redis,由于ServiceStack.Redis v4版本后是收费版的,所以现在也很有公司都在使用StackExchange.Redis而抛弃ServiceStack.Redis了。其实个人觉得,两个驱动都不错,只是由于ServiceStack.Redis收费导致目前很多公司都是基于V3版本的使用,也有人说V3版本有很多Bug,没有维护和升级,不过至少目前我是没发现Bug。
不过ServiceStack.Redis同StackExchange.Redis比较,抛开收费的来说,确认比StackExchange.Redis 更有优势。StackExchange.Redis文档很少,更不要说国内的文档了,连github上面对应的介绍文档都是很片面,这点我真的觉得StackExchange.Redis的作者至少要完善下文档,很多都是要看源码的例子才有。网上对StackExchange.Redis的使用例子也比ServiceStack.Redis少得多,不是说没人用,只是我查来查去,大部分都是基于String类型的数据进行使用的封装类,对于List,SortedSet,Hash的封装操作都很少,基本都是东写一点,西写一点,很难找到完整的。在参考了一些文章和源码后,这里提供一个自己封装的类,基本提供对于各种类型的使用封装,提供给大家学习使用,如果有哪里写的不好的,大家也可以互相交流。
ConnectionMultiplexer 封装
首先是 ConnectionMultiplexer 的封装,ConnectionMultiplexer对象是StackExchange.Redis最中枢的对象。这个类的实例需要被整个应用程序域共享和重用的,所以不需要在每个操作中不停的创建该对象的实例,一般都是使用单例来创建和存放这个对象,这个在官网上也有说明。
/// <summary>
/// ConnectionMultiplexer对象管理帮助类
/// </summary>
public static class RedisConnectionHelp
{
//系统自定义Key前缀
public static readonly string SysCustomKey = ConfigurationManager.AppSettings["redisKey"] ?? "";
//"127.0.0.1:6379,allowadmin=true
private static readonly string RedisConnectionString = ConfigurationManager.ConnectionStrings["RedisExchangeHosts"].ConnectionString;
private static readonly object Locker = new object();
private static ConnectionMultiplexer _instance;
private static readonly ConcurrentDictionary<string, ConnectionMultiplexer> ConnectionCache = new ConcurrentDictionary<string, ConnectionMultiplexer>();
/// <summary>
/// 单例获取
/// </summary>
public static ConnectionMultiplexer Instance
{
get
{
if (_instance == null)
{
lock (Locker)
{
if (_instance == null || !_instance.IsConnected)
{
_instance = GetManager();
}
}
}
return _instance;
}
}
/// <summary>
/// 缓存获取
/// </summary>
/// <param name="connectionString"></param>
/// <returns></returns>
public static ConnectionMultiplexer GetConnectionMultiplexer(string connectionString)
{
if (!ConnectionCache.ContainsKey(connectionString))
{
ConnectionCache[connectionString] = GetManager(connectionString);
}
return ConnectionCache[connectionString];
}
private static ConnectionMultiplexer GetManager(string connectionString = null)
{
connectionString = connectionString ?? RedisConnectionString;
var connect = ConnectionMultiplexer.Connect(connectionString);
//注册如下事件
connect.ConnectionFailed += MuxerConnectionFailed;
connect.ConnectionRestored += MuxerConnectionRestored;
connect.ErrorMessage += MuxerErrorMessage;
connect.ConfigurationChanged += MuxerConfigurationChanged;
connect.HashSlotMoved += MuxerHashSlotMoved;
connect.InternalError += MuxerInternalError;
return connect;
}
#region 事件
/// <summary>
/// 配置更改时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerConfigurationChanged(object sender, EndPointEventArgs e)
{
Console.WriteLine("Configuration changed: " + e.EndPoint);
}
/// <summary>
/// 发生错误时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerErrorMessage(object sender, RedisErrorEventArgs e)
{
Console.WriteLine("ErrorMessage: " + e.Message);
}
/// <summary>
/// 重新建立连接之前的错误
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerConnectionRestored(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine("ConnectionRestored: " + e.EndPoint);
}
/// <summary>
/// 连接失败 , 如果重新连接成功你将不会收到这个通知
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerConnectionFailed(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine("重新连接:Endpoint failed: " + e.EndPoint + ", " + e.FailureType + (e.Exception == null ? "" : (", " + e.Exception.Message)));
}
/// <summary>
/// 更改集群
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerHashSlotMoved(object sender, HashSlotMovedEventArgs e)
{
Console.WriteLine("HashSlotMoved:NewEndPoint" + e.NewEndPoint + ", OldEndPoint" + e.OldEndPoint);
}
/// <summary>
/// redis类库错误
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void MuxerInternalError(object sender, InternalErrorEventArgs e)
{
Console.WriteLine("InternalError:Message" + e.Exception.Message);
}
#endregion 事件
}










