详解C# 网络编程系列:实现类似QQ的即时通信程序

2019-12-30 15:25:38王振洲

三、程序的实现

 服务器端核心代码:


// 启动服务器
    // 根据博客中协议的设计部分
    // 客户端先向服务器发送登录请求,然后通过服务器返回的端口号
    // 再与服务器建立连接
    // 所以启动服务按钮事件中有两个套接字:一个是接收客户端信息套接字和
    // 监听客户端连接套接字
    private void btnStart_Click(object sender, EventArgs e)
    {
      // 创建接收套接字
      serverIp = IPAddress.Parse(txbServerIP.Text);
      serverIPEndPoint = new IPEndPoint(serverIp, int.Parse(txbServerport.Text));
      receiveUdpClient = new UdpClient(serverIPEndPoint);
      // 启动接收线程
      Thread receiveThread = new Thread(ReceiveMessage);
      receiveThread.Start();
      btnStart.Enabled = false;
      btnStop.Enabled = true;

      // 随机指定监听端口
      Random random = new Random();
      tcpPort = random.Next(port + 1, 65536);

      // 创建监听套接字
      tcpListener = new TcpListener(serverIp, tcpPort);
      tcpListener.Start();

      // 启动监听线程
      Thread listenThread = new Thread(ListenClientConnect);
      listenThread.Start();
      AddItemToListBox(string.Format("服务器线程{0}启动,监听端口{1}",serverIPEndPoint,tcpPort));
    }

    // 接收客户端发来的信息
    private void ReceiveMessage()
    {
      IPEndPoint remoteIPEndPoint = new IPEndPoint(IPAddress.Any, 0);
      while (true)
      {
        try
        {
          // 关闭receiveUdpClient时下面一行代码会产生异常
          byte[] receiveBytes = receiveUdpClient.Receive(ref remoteIPEndPoint);
          string message = Encoding.Unicode.GetString(receiveBytes, 0, receiveBytes.Length);

          // 显示消息内容
          AddItemToListBox(string.Format("{0}:{1}",remoteIPEndPoint,message));

          // 处理消息数据
          // 根据协议的设计部分,从客户端发送来的消息是具有一定格式的
          // 服务器接收消息后要对消息做处理
          string[] splitstring = message.Split(',');
          // 解析用户端地址
          string[] splitsubstring = splitstring[2].Split(':');
          IPEndPoint clientIPEndPoint = new IPEndPoint(IPAddress.Parse(splitsubstring[0]), int.Parse(splitsubstring[1]));
          switch (splitstring[0])
          {
            // 如果是登录信息,向客户端发送应答消息和广播有新用户登录消息
            case "login":
              User user = new User(splitstring[1], clientIPEndPoint);
              // 往在线的用户列表添加新成员
              userList.Add(user);
              AddItemToListBox(string.Format("用户{0}({1})加入", user.GetName(), user.GetIPEndPoint()));
              string sendString = "Accept," + tcpPort.ToString();
              // 向客户端发送应答消息
              SendtoClient(user, sendString);
              AddItemToListBox(string.Format("向{0}({1})发出:[{2}]", user.GetName(), user.GetIPEndPoint(), sendString));
              for (int i = 0; i < userList.Count; i++)
              {
                if (userList[i].GetName() != user.GetName())
                {
                  // 给在线的其他用户发送广播消息
                  // 通知有新用户加入
                  SendtoClient(userList[i], message);
                }
              }

              AddItemToListBox(string.Format("广播:[{0}]", message));
              break;
            case "logout":
              for (int i = 0; i < userList.Count; i++)
              {
                if (userList[i].GetName() == splitstring[1])
                {
                  AddItemToListBox(string.Format("用户{0}({1})退出",userList[i].GetName(),userList[i].GetIPEndPoint()));
                  userList.RemoveAt(i); // 移除用户
                }
              }
              for (int i = 0; i < userList.Count; i++)
              {
                // 广播注销消息
                SendtoClient(userList[i], message);
              }
              AddItemToListBox(string.Format("广播:[{0}]", message));
              break;
          }
        }
        catch
        {
          // 发送异常退出循环
          break;
        }
      }
      AddItemToListBox(string.Format("服务线程{0}终止", serverIPEndPoint));
    }

    // 向客户端发送消息
    private void SendtoClient(User user, string message)
    {
      // 匿名方式发送
      sendUdpClient = new UdpClient(0);
      byte[] sendBytes = Encoding.Unicode.GetBytes(message);
      IPEndPoint remoteIPEndPoint =user.GetIPEndPoint();
      sendUdpClient.Send(sendBytes,sendBytes.Length,remoteIPEndPoint);
      sendUdpClient.Close();
    }
    
    // 接受客户端的连接
    private void ListenClientConnect()
    {
      TcpClient newClient = null;
      while (true)
      {
        try
        {
          newClient = tcpListener.AcceptTcpClient();
          AddItemToListBox(string.Format("接受客户端{0}的TCP请求",newClient.Client.RemoteEndPoint));
        }
        catch
        {
          AddItemToListBox(string.Format("监听线程({0}:{1})", serverIp, tcpPort));
          break;
        }

        Thread sendThread = new Thread(SendData);
        sendThread.Start(newClient);
      }
    }

    // 向客户端发送在线用户列表信息
    // 服务器通过TCP连接把在线用户列表信息发送给客户端
    private void SendData(object userClient)
    {
      TcpClient newUserClient = (TcpClient)userClient;
      userListstring = null;
      for (int i = 0; i < userList.Count; i++)
      {
        userListstring += userList[i].GetName() + ","
          + userList[i].GetIPEndPoint().ToString() + ";";
      }

      userListstring += "end";
      networkStream = newUserClient.GetStream();
      binaryWriter = new BinaryWriter(networkStream);
      binaryWriter.Write(userListstring);
      binaryWriter.Flush();
      AddItemToListBox(string.Format("向{0}发送[{1}]", newUserClient.Client.RemoteEndPoint, userListstring));
      binaryWriter.Close();
      newUserClient.Close();
    }