上面主要是对字典(Dictionary)的一些常用方法进行一个简单的说明。接下来主要阐述如何创建安全的字典(Dictionary)存储结构。有关线程安全的部分,在这里就不再赘述了。
/// <summary>
/// 线程安全通用字典
/// </summary>
/// <typeparam name="TKey"></typeparam>
/// <typeparam name="TValue"></typeparam>
public class TDictionary<TKey, TValue> : IDictionary<TKey, TValue>
{
/// <summary>
/// 锁定字典
/// </summary>
private readonly ReaderWriterLockSlim _lockDictionary = new ReaderWriterLockSlim();
/// <summary>
///基本字典
/// </summary>
private readonly Dictionary<TKey, TValue> _mDictionary;
// Variables
/// <summary>
/// 初始化字典对象
/// </summary>
public TDictionary()
{
_mDictionary = new Dictionary<TKey, TValue>();
}
/// <summary>
/// 初始化字典对象
/// </summary>
/// <param name="capacity">字典的初始容量</param>
public TDictionary(int capacity)
{
_mDictionary = new Dictionary<TKey, TValue>(capacity);
}
/// <summary>
///初始化字典对象
/// </summary>
/// <param name="comparer">比较器在比较键时使用</param>
public TDictionary(IEqualityComparer<TKey> comparer)
{
_mDictionary = new Dictionary<TKey, TValue>(comparer);
}
/// <summary>
/// 初始化字典对象
/// </summary>
/// <param name="dictionary">其键和值被复制到此对象的字典</param>
public TDictionary(IDictionary<TKey, TValue> dictionary)
{
_mDictionary = new Dictionary<TKey, TValue>(dictionary);
}
/// <summary>
///初始化字典对象
/// </summary>
/// <param name="capacity">字典的初始容量</param>
/// <param name="comparer">比较器在比较键时使用</param>
public TDictionary(int capacity, IEqualityComparer<TKey> comparer)
{
_mDictionary = new Dictionary<TKey, TValue>(capacity, comparer);
}
/// <summary>
/// 初始化字典对象
/// </summary>
/// <param name="dictionary">其键和值被复制到此对象的字典</param>
/// <param name="comparer">比较器在比较键时使用</param>
public TDictionary(IDictionary<TKey, TValue> dictionary, IEqualityComparer<TKey> comparer)
{
_mDictionary = new Dictionary<TKey, TValue>(dictionary, comparer);
}
public TValue GetValueAddIfNotExist(TKey key, Func<TValue> func)
{
return _lockDictionary.PerformUsingUpgradeableReadLock(() =>
{
TValue rVal;
// 如果我们有值,得到它并退出
if (_mDictionary.TryGetValue(key, out rVal))
return rVal;
// 没有找到,所以做函数得到的值
_lockDictionary.PerformUsingWriteLock(() =>
{
rVal = func.Invoke();
// 添加到字典
_mDictionary.Add(key, rVal);
return rVal;
});
return rVal;
});
}
/// <summary>
/// 将项目添加到字典
/// </summary>
/// <param name="key">添加的关键</param>
/// <param name="value">要添加的值</param>
public void Add(TKey key, TValue value)
{
_lockDictionary.PerformUsingWriteLock(() => _mDictionary.Add(key, value));
}
/// <summary>
///将项目添加到字典
/// </summary>
/// <param name="item">要添加的键/值</param>
public void Add(KeyValuePair<TKey, TValue> item)
{
var key = item.Key;
var value = item.Value;
_lockDictionary.PerformUsingWriteLock(() => _mDictionary.Add(key, value));
}
/// <summary>
/// 如果值不存在,则添加该值。 返回如果值已添加,则为true
/// </summary>
/// <param name="key">检查的关键,添加</param>
/// <param name="value">如果键不存在,则添加的值</param>
public bool AddIfNotExists(TKey key, TValue value)
{
bool rVal = false;
_lockDictionary.PerformUsingWriteLock(() =>
{
// 如果不存在,则添加它
if (!_mDictionary.ContainsKey(key))
{
// 添加该值并设置标志
_mDictionary.Add(key, value);
rVal = true;
}
});
return rVal;
}
/// <summary>
/// 如果键不存在,则添加值列表。
/// </summary>
/// <param name="keys">要检查的键,添加</param>
/// <param name="defaultValue">如果键不存在,则添加的值</param>
public void AddIfNotExists(IEnumerable<TKey> keys, TValue defaultValue)
{
_lockDictionary.PerformUsingWriteLock(() =>
{
foreach (TKey key in keys)
{
// 如果不存在,则添加它
if (!_mDictionary.ContainsKey(key))
_mDictionary.Add(key, defaultValue);
}
});
}
public bool AddIfNotExistsElseUpdate(TKey key, TValue value)
{
var rVal = false;
_lockDictionary.PerformUsingWriteLock(() =>
{
// 如果不存在,则添加它
if (!_mDictionary.ContainsKey(key))
{
// 添加该值并设置标志
_mDictionary.Add(key, value);
rVal = true;
}
else
_mDictionary[key] = value;
});
return rVal;
}
/// <summary>
/// 如果键存在,则更新键的值。
/// </summary>
/// <param name="key"></param>
/// <param name="newValue"></param>
public bool UpdateValueIfKeyExists(TKey key, TValue newValue)
{
bool rVal = false;
_lockDictionary.PerformUsingWriteLock(() =>
{
// 如果我们有密钥,然后更新它
if (!_mDictionary.ContainsKey(key)) return;
_mDictionary[key] = newValue;
rVal = true;
});
return rVal;
}
/// <summary>
/// 如果键值对存在于字典中,则返回true
/// </summary>
/// <param name="item">键值对查找</param>
public bool Contains(KeyValuePair<TKey, TValue> item)
{
return _lockDictionary.PerformUsingReadLock(() => ((_mDictionary.ContainsKey(item.Key)) &&
(_mDictionary.ContainsValue(item.Value))));
}
public bool ContainsKey(TKey key)
{
return _lockDictionary.PerformUsingReadLock(() => _mDictionary.ContainsKey(key));
}
/// <summary>
/// 如果字典包含此值,则返回true
/// </summary>
/// <param name="value">找到的值</param>
public bool ContainsValue(TValue value)
{
return _lockDictionary.PerformUsingReadLock(() => _mDictionary.ContainsValue(value));
}
public ICollection<TKey> Keys
{
get { return _lockDictionary.PerformUsingReadLock(() => _mDictionary.Keys); }
}
public bool Remove(TKey key)
{
return _lockDictionary.PerformUsingWriteLock(() => (!_mDictionary.ContainsKey(key)) || _mDictionary.Remove(key));
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
return _lockDictionary.PerformUsingWriteLock(() =>
{
// 如果键不存在则跳过
TValue tempVal;
if (!_mDictionary.TryGetValue(item.Key, out tempVal))
return false;
//如果值不匹配,请跳过
return tempVal.Equals(item.Value) && _mDictionary.Remove(item.Key);
});
}
/// <summary>
/// 从字典中删除与模式匹配的项
/// </summary>
/// <param name="predKey">基于键的可选表达式</param>
/// <param name="predValue">基于值的选项表达式</param>
public bool Remove(Predicate<TKey> predKey, Predicate<TValue> predValue)
{
return _lockDictionary.PerformUsingWriteLock(() =>
{
// 如果没有键退出
if (_mDictionary.Keys.Count == 0)
return true;
//保存要删除的项目列表
var deleteList = new List<TKey>();
// 过程密钥
foreach (var key in _mDictionary.Keys)
{
var isMatch = false;
if (predKey != null)
isMatch = (predKey(key));
// 如果此项目的值匹配,请添加它
if ((!isMatch) && (predValue != null) && (predValue(_mDictionary[key])))
isMatch = true;
// 如果我们有匹配,添加到列表
if (isMatch)
deleteList.Add(key);
}
// 从列表中删除所有项目
foreach (var item in deleteList)
_mDictionary.Remove(item);
return true;
});
}
public bool TryGetValue(TKey key, out TValue value)
{
_lockDictionary.EnterReadLock();
try
{
return _mDictionary.TryGetValue(key, out value);
}
finally
{
_lockDictionary.ExitReadLock();
}
}
public ICollection<TValue> Values
{
get { return _lockDictionary.PerformUsingReadLock(() => _mDictionary.Values); }
}
public TValue this[TKey key]
{
get { return _lockDictionary.PerformUsingReadLock(() => _mDictionary[key]); }
set { _lockDictionary.PerformUsingWriteLock(() => _mDictionary[key] = value); }
}
/// <summary>
/// 清除字典
/// </summary>
public void Clear()
{
_lockDictionary.PerformUsingWriteLock(() => _mDictionary.Clear());
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
_lockDictionary.PerformUsingReadLock(() => _mDictionary.ToArray().CopyTo(array, arrayIndex));
}
/// <summary>
/// 返回字典中的项目数
/// </summary>
public int Count
{
get { return _lockDictionary.PerformUsingReadLock(() => _mDictionary.Count); }
}
public bool IsReadOnly
{
get { return false; }
}
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
Dictionary<TKey, TValue> localDict = null;
_lockDictionary.PerformUsingReadLock(() => localDict = new Dictionary<TKey, TValue>(_mDictionary));
return ((IEnumerable<KeyValuePair<TKey, TValue>>)localDict).GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
Dictionary<TKey, TValue> localDict = null;
_lockDictionary.PerformUsingReadLock(() => localDict = new Dictionary<TKey, TValue>(_mDictionary));
return localDict.GetEnumerator();
}
}










