<system:Double x:Key = "ParticleOpacity">1</system:Double>
<system:Double x:Key = "ParticleRadius">5</system:Double>
<system:Double x:Key = "StartingPointX">0</system:Double>
<system:Double x:Key = "StartingPointY">-20</system:Double>
<system:Double x:Key = "RotationPointX">0.5</system:Double>
<system:Double x:Key = "RotationPointY">0.5</system:Double>
<!-- StoryBoard -->
<system:TimeSpan x:Key = "StoryBoardBeginTimeP0">00:00:00.000</system:TimeSpan>
<system:TimeSpan x:Key = "StoryBoardBeginTimeP1">00:00:00.100</system:TimeSpan>
<system:TimeSpan x:Key = "StoryBoardBeginTimeP2">00:00:00.200</system:TimeSpan>
<system:TimeSpan x:Key = "StoryBoardBeginTimeP3">00:00:00.300</system:TimeSpan>
<system:TimeSpan x:Key = "StoryBoardBeginTimeP4">00:00:00.400</system:TimeSpan>
<Duration x:Key = "StoryBoardDuration">00:00:01.800</Duration>
<!-- Particle Origin Angles -->
<system:Double x:Key = "ParticleOriginAngleP0">0</system:Double>
<system:Double x:Key = "ParticleOriginAngleP1">-10</system:Double>
<system:Double x:Key = "ParticleOriginAngleP2">-20</system:Double>
<system:Double x:Key = "ParticleOriginAngleP3">-30</system:Double>
<system:Double x:Key = "ParticleOriginAngleP4">-40</system:Double>
<!-- Particle Position & Timing 1 -->
<system:Double x:Key = "ParticleBeginAngle1">0</system:Double>
<system:Double x:Key = "ParticleEndAngle1">90</system:Double>
<system:TimeSpan x:Key = "ParticleBeginTime1">00:00:00.000</system:TimeSpan>
<Duration x:Key = "ParticleDuration1">00:00:00.750</Duration>
<!-- Particle Position & Timing 2 -->
<system:Double x:Key = "ParticleBeginAngle2">90</system:Double>