2)ViewGrop的invalidateChild方法
public final void invalidateChild(View child, final Rect dirty) {
ViewParent parent = this;
final AttachInfo attachInfo = mAttachInfo;
if (attachInfo != null) {
final int[] location = attachInfo.mInvalidateChildLocation;
// 需要刷新的子View的位置
location[CHILD_LEFT_INDEX] = child.mLeft;
location[CHILD_TOP_INDEX] = child.mTop;
// If the child is drawing an animation, we want to copy this flag onto
// ourselves and the parent to make sure the invalidate request goes through
final boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION;
// Check whether the child that requests the invalidate is fully opaque
final boolean isOpaque = child.isOpaque() && !drawAnimation && child.getAnimation() != null;
// Mark the child as dirty, using the appropriate flag
// Make sure we do not set both flags at the same time
final int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
do {
View view = null;
if (parent instanceof View) {
view = (View) parent;
}
if (drawAnimation) {
if (view != null) {
view.mPrivateFlags |= DRAW_ANIMATION;
} else if (parent instanceof ViewRoot) {
((ViewRoot) parent).mIsAnimating = true;
}
}
// If the parent is dirty opaque or not dirty, mark it dirty with the opaque
// flag coming from the child that initiated the invalidate
if (view != null && (view.mPrivateFlags & DIRTY_MASK) != DIRTY) {
view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag;
}
parent = parent.invalidateChildInParent(location, dirty);
} while (parent != null);
}
}
public ViewParent invalidateChildInParent(final int[] location, final Rect dirty) {
if ((mPrivateFlags & DRAWN) == DRAWN) {
if ((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) !=
FLAG_OPTIMIZE_INVALIDATE) {
// 根据父View的位置,偏移刷新区域
dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX, location[CHILD_TOP_INDEX] - mScrollY);
final int left = mLeft;
final int top = mTop;
//计算实际可刷新区域
if (dirty.intersect(0, 0, mRight - left, mBottom - top) ||
(mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) {
mPrivateFlags &= ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = left;
location[CHILD_TOP_INDEX] = top;
return mParent;
}
} else {
mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = mLeft;
location[CHILD_TOP_INDEX] = mTop;
dirty.set(0, 0, mRight - location[CHILD_LEFT_INDEX],
mBottom - location[CHILD_TOP_INDEX]);
return mParent;
}
}
return null;
}










