this.sdr.addEventListener(SliderEvent.THUMB_RELEASE, this.onReleaseSdr);
private function onChangeSdr(p_e : SliderEvent) : void
{
if (this.m_isPressSdr) this.m_mc.gotoAndStop(p_e.value);
}
private function onPressSdr(p_e : SliderEvent) : void
{
this.m_isPressSdr = true;
this.m_mc.stop();
}
private function onReleaseSdr(p_e : SliderEvent) : void
{
this.m_isPressSdr = false;
this.m_mc.play();
}










