self.start(slot)
def start(self, slot):
def NewTimerStamp(timebase, resolution):
nowoffset = int(time.time() * 1000) - timebase
if nowoffset % resolution < resolution / 10:
currentstamp = nowoffset / resolution
else:
currentstamp = (nowoffset + resolution - 1) / resolution
return currentstamp * 1000
global TimerStamp
if isinstance(slot, Slot):
firestamp = slot.interval + NewTimerStamp(TimerStamp, self.resolution)
slot.fire = firestamp
self.lock.acquire()
self._addToReadyList(slot, firestamp)
if self.firestamp > slot.fire:
self._start()
self.lock.release()
def cancel(self, slot):
if isinstance(slot, Slot):
try:
self.lock.acquire()
self._delFromReadyList(slot)
self._start()
self.lock.release()
except CancelFail:
self.lock.release()
def hello( *args, **kargs):
print args[0], datetime.datetime.now()
if __name__ == "__main__":
print "start test timer", datetime.datetime.now()
nt = NewTimer(500)
t0 = nt.add( -1, 5, hello, [0])
t1 = nt.add( 4, 7, hello, [1])
t2 = nt.add( 1, 3, hello, [2])#










