Python写的贪吃蛇游戏例子

2019-10-06 13:49:20于丽

            self.grid.draw(new,color=self.color)

class SnakeGame(Frame):
    def __init__(self,master=None, *args, **kwargs):
        Frame.__init__(self, master)
        self.master = master
        self.grid = Grid(master=master,*args, **kwargs)
        self.snake = Snake(self.grid)
        self.bind_all("", self.key_release)
        self.snake.display()
    def run(self):
        if not self.snake.status[0] == 'stop':
            self.snake.move()
        if self.snake.gameover == True:
            message =  tkMessageBox.showinfo("Game Over", "your score: %d" % self.snake.score)
            if message == 'ok':
                sys.exit()
        self.after(self.snake.speed,self.run)
    def key_release(self, event):
        key = event.keysym
        key_dict = {"Up":"Down","Down":"Up","Left":"Right","Right":"Left"}
        if key_dict.has_key(key) and not key == key_dict[self.snake.direction]:
            self.snake.change_direction(key)
            self.snake.move()
        elif key == 'p':
            self.snake.status.reverse()

if __name__ == '__main__':
    root = Tk()
    snakegame = SnakeGame(root)
    snakegame.run()
    snakegame.mainloop()