echo -ne " 33[${i};${t}H[]"
done
echo -ne " 33[0m"
}
#初始绘制
function InitDraw()
{
clear
RandomBox #随机产生方块,这时右边预显示窗口中有方快了
RandomBox #再随机产生方块,右边预显示窗口中的方块被更新,原先的方块将开始下落
local i t1 t2 t3
#显示边框
echo -ne " 33[1m"
echo -ne " 33[3${cBorder}m 33[4${cBorder}m"
((t2 = iLeft + 1))
((t3 = iLeft + iTrayWidth * 2 + 3))
for ((i = 0; i < iTrayHeight; i++))
do
((t1 = i + iTop + 2))
echo -ne " 33[${t1};${t2}H||"
echo -ne " 33[${t1};${t3}H||"
done
((t2 = iTop + iTrayHeight + 2))
for ((i = 0; i < iTrayWidth + 2; i++))
do
((t1 = i * 2 + iLeft + 1))
echo -ne " 33[${iTrayTop};${t1}H=="
echo -ne " 33[${t2};${t1}H=="
done
echo -ne " 33[0m"
#显示"Score"和"Level"字样
echo -ne " 33[1m"
((t1 = iLeft + iTrayWidth * 2 + 7))
((t2 = iTop + 10))
echo -ne " 33[3${cScore}m 33[${t2};${t1}HScore"
((t2 = iTop + 11))
echo -ne " 33[3${cScoreValue}m 33[${t2};${t1}H${iScore}"
((t2 = iTop + 13))
echo -ne " 33[3${cScore}m 33[${t2};${t1}HLevel"










