}
else
{
lowlight(eval("lrcbox"+(curpot+1)));
highlight(eval("lrcbox"+(curdlt+1)));
lrcoll.style.top = o_y;
}
lrc0 = setInterval("try {lrcobj.run(aboutplayer.controls.currentPosition+ffbb)} catch(hh){}",10);
element.releaseCapture();
element.style.cursor = "hand";
moveflag = false;
}
}










