在这种情况下,WebSockets请求在URL中始终包含“/ ws”。查询字符串包含用于将WebSocket与登录用户相关联的用户名的参数u。
CustomWebSocket是一个包含WebSocket和用户名的类:
public class CustomWebSocket
{
public WebSocket WebSocket { get; set; }
public string Username { get; set; }
}
我也创建了自定义WebSocket消息:
class CustomWebSocketMessage
{
public string Text { get; set; }
public DateTime MessagDateTime { get; set; }
public string Username { get; set; }
public WSMessageType Type { get; set; }
}
其中Type是您可能拥有的不同类型消息的枚举。
在Startup类中,您必须注册以下服务:
services.AddSingleton<ICustomWebSocketFactory, CustomWebSocketFactory>(); services.AddSingleton<ICustomWebSocketMessageHandler, CustomWebSocketMessageHandler>();
CustomWebSocketFactory负责收集连接的WebSockets列表:
public interface ICustomWebSocketFactory
{
void Add(CustomWebSocket uws);
void Remove(string username);
List<CustomWebSocket> All();
List<CustomWebSocket> Others(CustomWebSocket client);
CustomWebSocket Client(string username);
}
public class CustomWebSocketFactory : ICustomWebSocketFactory
{
List<CustomWebSocket> List;
public CustomWebSocketFactory()
{
List = new List<CustomWebSocket>();
}
public void Add(CustomWebSocket uws)
{
List.Add(uws);
}
//when disconnect
public void Remove(string username)
{
List.Remove(Client(username));
}
public List<CustomWebSocket> All()
{
return List;
}
public List<CustomWebSocket> Others(CustomWebSocket client)
{
return List.Where(c => c.Username != client.Username).ToList();
}
public CustomWebSocket Client(string username)
{
return List.First(c=>c.Username == username);
}
}
CustomWebSocketMessageHandler包含有关消息的逻辑(即在连接时需要发送任何消息以及如何对传入消息作出反应)
public interface ICustomWebSocketMessageHandler
{
Task SendInitialMessages(CustomWebSocket userWebSocket);
Task HandleMessage(WebSocketReceiveResult result, byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory);
Task BroadcastOthers(byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory);
Task BroadcastAll(byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory);
}
public class CustomWebSocketMessageHandler : ICustomWebSocketMessageHandler
{
public async Task SendInitialMessages(CustomWebSocket userWebSocket)
{
WebSocket webSocket = userWebSocket.WebSocket;
var msg = new CustomWebSocketMessage
{
MessagDateTime = DateTime.Now,
Type = WSMessageType.anyType,
Text = anyText,
Username = "system"
};
string serialisedMessage = JsonConvert.SerializeObject(msg);
byte[] bytes = Encoding.ASCII.GetBytes(serialisedMessage);
await webSocket.SendAsync(new ArraySegment<byte>(bytes, 0, bytes.Length), WebSocketMessageType.Text, true, CancellationToken.None);
}
public async Task HandleMessage(WebSocketReceiveResult result, byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory)
{
string msg = Encoding.ASCII.GetString(buffer);
try
{
var message = JsonConvert.DeserializeObject<CustomWebSocketMessage>(msg);
if (message.Type == WSMessageType.anyType)
{
await BroadcastOthers(buffer, userWebSocket, wsFactory);
}
}
catch (Exception e)
{
await userWebSocket.WebSocket.SendAsync(new ArraySegment<byte>(buffer, 0, result.Count), result.MessageType, result.EndOfMessage, CancellationToken.None);
}
}
public async Task BroadcastOthers(byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory)
{
var others = wsFactory.Others(userWebSocket);
foreach (var uws in others)
{
await uws.WebSocket.SendAsync(new ArraySegment<byte>(buffer, 0, buffer.Length), WebSocketMessageType.Text, true, CancellationToken.None);
}
}
public async Task BroadcastAll(byte[] buffer, CustomWebSocket userWebSocket, ICustomWebSocketFactory wsFactory)
{
var all = wsFactory.All();
foreach (var uws in all)
{
await uws.WebSocket.SendAsync(new ArraySegment<byte>(buffer, 0, buffer.Length), WebSocketMessageType.Text, true, CancellationToken.None);
}
}
}








