{
public Chicken(string name)
: base(name)
{ }
public override void MakeANoise()
{
Console.WriteLine("{0} says 'cluck'", name);
}
}
//Cow的子类,有一个自己的方法Fly
class SuperCow : Cow
{
public SuperCow(string name) : base(name)
{
}
public void Fly()
{
Console.WriteLine("{0} is flying!", name);
}
public override void MakeANoise()
{
Console.WriteLine("{0} says 'I am supercow!'", name);
}
}
类准备好了之后,我们可以开始定义我们的泛型了:
//继承了迭代器接口,这样方便使用Foreach 约束它的类型为Animal及其子类
public class Farm<T>:IEnumerable<T> where T : Animal
{
private List<T> animals = new List<T>();
public List<T> Animals
{
get
{
return animals;
}
}
//迭代器
public IEnumerator<T> GetEnumerator()
{
return animals.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return animals.GetEnumerator();
}
//执行所有animal的MakeANoise()








