/// <param name="seconds"></param>
public static void Insert(string key, object obj, int seconds)
{
Insert(key, obj, null, seconds);
}
/// <summary>
/// 按秒缓存对象 并存储优先级
/// </summary>
/// <param name="key"></param>
/// <param name="obj"></param>
/// <param name="seconds"></param>
/// <param name="priority"></param>
public static void Insert(string key, object obj, int seconds, CacheItemPriority priority)
{
Insert(key, obj, null, seconds, priority);
}
/// <summary>
/// 按秒缓存对象 并建立依赖项
/// </summary>
/// <param name="key"></param>
/// <param name="obj"></param>
/// <param name="dep"></param>
/// <param name="seconds"></param>
public static void Insert(string key, object obj, CacheDependency dep, int seconds)
{
Insert(key, obj, dep, seconds, CacheItemPriority.Normal);
}
/// <summary>
/// 按秒缓存对象 并建立具有优先级的依赖项
/// </summary>
/// <param name="key"></param>
/// <param name="obj"></param>
/// <param name="dep"></param>
/// <param name="seconds"></param>
/// <param name="priority"></param>
public static void Insert(string key, object obj, CacheDependency dep, int seconds, CacheItemPriority priority)








